VR

Why Interest In Virtual Worlds For Online Collaboration Is Spiking

Posted in Business, Online on 1st Sep, 2020
by Alex Muller

While video-based software like Zoom will likely continue to be the preferred method for most remote business meetings during the shutdown, it is possible to wonder whether virtual worlds may prove uniquely useful now as well.

Japan Display launches 1058ppi 2.1-inch screens for smaller VR glasses

Posted in Business, Hardware on 18th Feb, 2020
by Alex Muller

Two of this year's most important evolutions of VR glasses involve increasing their display resolution and reducing their size, changes that Japan Display (JDI) is making possible.

Apple's working on a powerful, wireless headset for both AR, VR

Posted in Business, Games, Hardware, Software on 5th Jan, 2020
by Alex Muller

The headset, which would straddle the two technologies and tap into Apple's own chips, is slated for 2020. It’s the biggest sign of Apple’s interest in virtual reality.

Facebook’s DeepFovea AI promises power-efficient VR foveated rendering

Posted in Software on 19th Nov, 2019
by Alex Muller

DeepFovea samples only 10% of the pixels in each video frame, focusing largely but not exclusively on the area where the user’s eye is focused.

Lenovo pilots VR as an alternative to general anesthesia for kids

Posted in Games, Hardware, Medicine on 10th Nov, 2019
by Alex Muller

Lenovo and the Starlight Children’s Foundation have been pilot testing virtual reality headsets as an alternative to general anesthetics for kids, alleviating panic and pain by distracting critically ill pediatric patients from what’s actually happening around them.