Not here yet, if you look at Flurry’s data. The company, which has its mobile analytics service in 185,000 apps and 100 million unique devices, says that developers are still building for iOS over Android by a ratio of 2:1. This ratio is pretty much unchanged from a quarter ago, although Apple always gets a huge bump up during the holiday quarter. Yes, the holiday quarter is really that lucrative with 250 million downloads on last year’s Christmas Day alone.
The main reasons for iOS’ continued edge are that monetization is just that much easier plus there are fewer fragmentation issues.
“Android delivers less gain and more pain than iOS, which we believe is the key reason 7 out of every 10 apps built in the new economy are for iOS versus Android,” wrote the company’s vice president of marketing Peter Farago in a post.
Just to revisit why iOS is still ahead (and all of these charts represent pretty widely-known problems) –
Fragmentation is still a beast. Unlike iOS where you might have to deal with the 4S, the 4, the 3G and the 3GS (or maybe a half-dozen models), Android developers generally need to support dozens of devices. Or if you want to go the extra mile, hundreds!
Beyond the Samsung Galaxy S II and the Samsung Galaxy Ace, no other phone holds more than a seven percent market share of global user sessions, according to Flurry.