virtual reality

Japan Display launches 1058ppi 2.1-inch screens for smaller VR glasses

Posted in Business, Hardware on 18th Feb, 2020
by Alex Muller

Two of this year's most important evolutions of VR glasses involve increasing their display resolution and reducing their size, changes that Japan Display (JDI) is making possible.

Apple's working on a powerful, wireless headset for both AR, VR

Posted in Business, Games, Hardware, Software on 5th Jan, 2020
by Alex Muller

The headset, which would straddle the two technologies and tap into Apple's own chips, is slated for 2020. It’s the biggest sign of Apple’s interest in virtual reality.

Lenovo pilots VR as an alternative to general anesthesia for kids

Posted in Games, Hardware, Medicine on 10th Nov, 2019
by Alex Muller

Lenovo and the Starlight Children’s Foundation have been pilot testing virtual reality headsets as an alternative to general anesthetics for kids, alleviating panic and pain by distracting critically ill pediatric patients from what’s actually happening around them.

PTN interviews Steve Dann: Chairman of Medical Realities, Founder of Amplified Robot

Posted in Business, Games, Hardware, Interviews on 12th May, 2019
by Alex Muller

An acknowledged leading expert in Augmented & Virtual Reality, Steve is also the founder and organizer of the Augmenting Reality Meetup Group, which meets to discuss, view and demonstrate the latest innovations in both AR and VR.

Oculus VR’s cross-buy strategy main goal: Facebook platform lock-in

Posted in Business, Games, Software on 14th Apr, 2019
by Alex Muller

Customer lock-in is an economics idea that “makes a customer dependent on a vendor for products and services, unable to use another vendor without substantial switching costs.”