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Tags results for 'games'

Steam rises to 65 million active users, eclipsing Xbox Live

Posted in Games on 30th Oct, 2013 11:10 PM
by AlexMuller
The video game digital download platform also boasts daily peak concurrent users of more than 6 million.

Trip Hawkins: Women have taken over tech purchasing, and video games are next

Posted in Games on 30th Oct, 2013 11:29 PM
by AlexMuller
“For the first time in history, women have taken over technology buying for their families,”

Video game playing found beneficial for the brain

Posted in Games on 6th Nov, 2013 02:13 AM
by AlexMuller
Playing some video games causes increased size in brain regions responsible for spatial orientation, memory formation and strategic planning as well as fine motor skills.

Massive U.K. study finds video games have no negative impact on 11,000 kids

Posted in Games on 22nd Nov, 2013 12:11 AM
by AlexMuller
A study of 11,000 kids in Britain has found that video games don’t have a negative impact on behavior.

Mobile apps could hit $70B in revenues by 2017

Posted in Games on 29th Apr, 2014 09:16 PM
by AlexMuller
While games drive the majority of app revenue now, they won’t stay on top of the heap much longer.

Neurogames are ready to take flight: Expect a breakout year ahead

Posted in Games on 19th May, 2014 11:38 PM
by AlexMuller
“We’re very close.” In just three words, Palmer Luckey of OculusVR fame, summarized not only where virtual reality stands, but perhaps the entire neurogaming industry.

How gaming can be used to promote learning and enhance education

Posted in Games on 15th Jul, 2014 02:00 AM
by Richard Chatwin
The general view towards video games is changing and now people are starting to seriously think about how they can be applied to education.

Amazon’s Twitch acquisition is about beating Google and Apple

Posted in Online on 27th Aug, 2014 10:39 PM
by AlexMuller
Amazon just spent a billion dollars to help build a business that will make a ton of money selling games, media, and advertisements in the future.

Poker Bots: The Rise and development of the card shark machinery

Posted in Games on 3rd Sep, 2014 12:46 AM
by Diego Bocanegra
Since their evolution, their very name sends shivers down even the most experienced players’ spines.

Microsoft set to buy Minecraft's developer Mojang, say reports

Posted in Games on 10th Sep, 2014 11:06 PM
by AlexMuller
It has been suggested that Mojang might sell for more than $2bn (£1.2bn).

Ian Livingstone applies to create 'gaming' school

Posted in Online on 9th Oct, 2014 08:31 PM
by AlexMuller
British games industry veteran Ian Livingstone has formally applied to launch a free school with lessons built using video gaming.

Playing video games is good for your brain

Posted in Games on 12th Nov, 2014 08:10 PM
by AlexMuller
Purported negative effects such as addiction, increased aggression, and various health consequences such as obesity and tend to get far more media coverage than the positives.

The future of homework is: video games

Posted in Games on 22nd Nov, 2014 11:24 PM
by AlexMuller
The snowball effect of stress among teachers, students and parents over homework seems to be increasing with no end in sight.

Minecraft: Pocket Edition made more money on Christmas Day than any other iOS app

Posted in Games on 27th Dec, 2014 08:38 PM
by AlexMuller
Minecraft: Pocket Edition was the top-grossing app for all of iOS on one of the biggest days of the year for mobile gaming.

Computer program 'perfect at poker'

Posted in Games on 10th Jan, 2015 11:11 PM
by AlexMuller
Scientists have created a computer program they say is the perfect poker player and never makes a mistake.

2015: The year virtual reality reaches the consumers

Posted in Games on 13th Jan, 2015 12:28 AM
by AlexMuller
With the purchase of OculusVR in 2014, Facebook effectively ushered in an era many knew was rapidly approaching.

Virtual reality content on offer to airline passengers

Posted in Games on 29th Jan, 2015 06:35 PM
by AlexMuller
First-class passengers flying between Australia and the US will soon be able to watch content via a virtual reality headset, airline Qantas has announced.

With virtual reality blowing up, first VR accelerator unveils initial 13 startups

Posted in Games on 31st Jan, 2015 10:02 PM
by AlexMuller
Developers are swarming to the new VR technology and investors want to get in on the new companies.

Future Fitness: Cycling through virtual universes

Posted in Games on 14th Feb, 2015 08:07 PM
by AlexMuller
A new VR kit is taking cycling away from the spin classes and into amazing virtual worlds.

Magic Leap sheds light on its retina-based augmented-reality 3D displays

Posted in Games on 21st Feb, 2015 05:52 PM
by AlexMuller
Magic Leap is working on technology that shines images on your retinas, creating augmented reality that blends the real world with fantasy.

Tech demo lets you visit the International Space Station in VR

Posted in Games on 1st Mar, 2015 08:20 PM
by AlexMuller
Earthlight lets you explore the outside of the International Space Station through an Oculus Rift headset, with Microsoft Kinect 2 motion tracking of your hands and arms.

Tobii eye-tracking technology lets you add a new layer to game control

Posted in Games on 13th Mar, 2015 12:04 AM
by AlexMuller
The eye-tracking technology has been honed over the past decade to a point where it is now a viable method for controlling games.

The new generation of creatives and digital makers

Posted in Games on 13th Mar, 2015 12:21 AM
by AlexMuller
All around the world, children are making apps, games, building robots and programming Raspberry Pi computers as if their lives depended on it.

Virtual reality app store Wear VR secures $1.5M in funding

Posted in Business on 8th Apr, 2015 07:24 PM
by AlexMuller
While Oculus, Valve, and more focus on developing the hardware for virtual reality, one company is already well on its way to cornering the VR app market.

Valve shuts down paid 'mod' system

Posted in Games on 28th Apr, 2015 08:27 PM
by AlexMuller
Angry gamers have forced Valve to end a system that let people who make modifications or "mods" for games get paid for their work. The system was only switched on 4 days ago.

Video Gamers Have Better Connected Brains

Posted in Games on 28th Apr, 2015 08:56 PM
by AlexMuller
Action video gamers have more gray matter and better connectivity in certain subregions of the brain.

Microsoft bought Minecraft for HoloLens, Nadella says

Posted in Games on 2nd May, 2015 11:39 PM
by AlexMuller
HoloLens is an augmented-reality head-mounted display that puts “holograms” right in the real world that you can interact with and walk around.

Mobile gaming will be a $45B market by 2018, leaving console gaming way behind

Posted in Games on 4th May, 2015 10:25 PM
by AlexMuller
As the smartphone continues to take over the world, mobile gaming stands to outpace the rest of the industry.

Oculus Rift Consumer VR System Pre-Orders Start Later This Year, Ships Q1 2016

Posted in Games on 6th May, 2015 09:18 PM
by AlexMuller
Oculus is almost ready to sell VR to the public. Today Oculus announced that 'the Oculus Rift will be shipping to consumers in Q1 2016'

'Dementia simulator' among new games on show in Dundee

Posted in Medicine on 14th May, 2015 07:44 PM
by AlexMuller
A video game simulating the impact of Alzheimer's disease is among the work going on show at Abertay University's digital graduate show.

Lego takes on Minecraft with video game

Posted in Games on 2nd Jun, 2015 06:57 PM
by AlexMuller
"Minecraft is exactly what Lego should have done 10 years ago,"

Valve is now shipping its Vive VR headset to select developers

Posted in Business on 9th Jun, 2015 12:06 AM
by AlexMuller
After opening up an application process for developers to determine who should receive one of the free developer kits, Valve has starting shipping out the units.

OculusVR and Xbox team up for consumer virtual reality

Posted in Games on 12th Jun, 2015 01:27 AM
by AlexMuller
Oculus VR has shown off the version of its virtual reality headset that will be sold to consumers, and revealed it will come with an Xbox One controller.

YouTube to launch dedicated video gaming site and apps

Posted in Games on 13th Jun, 2015 11:52 PM
by AlexMuller
YouTube is to launch a dedicated site and app for gaming in an attempt to take on Amazon-owned streaming service Twitch.

The virtual reality craze is taking over hardware and games at E3

Posted in Games on 20th Jun, 2015 10:46 PM
by AlexMuller
Oculus Rift vs. Project Morpheus, StarVR and Gear VR: Post-E3 thoughts

HTC on why 2016 is the critical year for virtual reality

Posted in Games on 21st Jul, 2015 12:28 AM
by AlexMuller
HTC will be counting on the 'wow' factor as it pushes an entirely new product from its core business of making smartphones.

What happened to the growth in mobile gaming?

Posted in Games on 19th Sep, 2015 04:24 PM
by AlexMuller
Not only has revenue growth slowed down, but the cost of doing business has also risen substantially over the last few years.

Action video games improve brain function more than 'brain games'

Posted in Games on 11th Oct, 2015 08:59 PM
by AlexMuller
Games that feature quickly moving targets and that require the user to make rapid, accurate decisions, have particularly positive cognitive impacts.

2016: the year when VR goes from virtual to reality

Posted in Business on 1st Jan, 2016 10:37 PM
by AlexMuller
Given the amount of investment by players from Facebook to Sony to HTC, it will be a big disappointment if VR does not finally become a reality in many homes this year.

The Rift is expensive: Oculus founder: We are not making money on $599 Rift; it's obscenely cheap

Posted in Games on 6th Jan, 2016 10:16 PM
by AlexMuller
$599 to get the top-tier VR equipment in addition to the cost of a PC, and that has a lot of consumers feeling priced out of the market.

What Apple's latest VR hire means for this growing market

Posted in Business on 23rd Jan, 2016 08:56 AM
by AlexMuller
Apple is getting even more serious about VR and AR, which are markets that could generate as much as $120 billion in revenue by 2020.

Apple reportedly has a huge team working on VR and AR headsets

Posted in Hardware on 31st Jan, 2016 06:41 PM
by AlexMuller
Apple is known most for selling iPhones, iPads and Macs. But in the future, it could be known for selling cars and headsets for virtual reality and augmented reality.

Virtual Reality Video Game Industry to Generate $5.1 Billion in 2016

Posted in Business on 9th Feb, 2016 06:37 PM
by AlexMuller
Consumers will spend $5.1 billion on virtual reality gaming hardware, accessories and software in 2016. That’s up from the $660 million spent in 2015.

Giving up the controller and getting exercise in virtual reality

Posted in Games on 14th Feb, 2016 03:51 PM
by AlexMuller
Virtual reality could be used to fight obesity and make society healthier.

Google's AlphaGo AI defeats human in first game of Go contest

Posted in Software on 9th Mar, 2016 04:33 PM
by AlexMuller
Lee Sedol expressed surprise at his opponent’s strong performance. “I didn’t know AlphaGo would play such a perfect game,” he said.

Google's DeepMind finishes historic Go contest with a 4-1 victory

Posted in Software on 15th Mar, 2016 05:05 PM
by AlexMuller
Hassabis has frequently expressed interest in creating a 'robot scientist', and this victory marks one of the early stages of that quest.

Video Gaming Is Entirely Beneficial for Cognitive Functioning, Says New Study

Posted in Games on 25th Mar, 2016 04:46 PM
by AlexMuller
A team of psychologists reports that playing video games is associated with lots of positive cognitive and mental health outcomes.

Minecraft surpasses 100M copies sold as it continues conquering the world of gaming

Posted in Games on 3rd Jun, 2016 12:34 AM
by AlexMuller
One of the best-selling games ever made, and it still has a ton of momentum.

Games built on Unity reveal massive growth for BRIC, Samsung and Android dominance

Posted in Games on 20th Jul, 2016 08:37 PM
by AlexMuller
4.4 billion installs of Unity games on smartphones and tablets worldwide.

How to speed up your PC for gaming, as cheaply as possible: A guide

Posted in Reviews on 26th Jul, 2016 07:41 PM
by Joe Thomas
This will mean taking some simple and free steps to speed up your current system.

Why the year of VR glasses will morph into the decade of AR

Posted in Business on 14th Aug, 2016 04:54 PM
by AlexMuller
While we will likely look back at 2016 as the year of VR, industry observers believe augmented reality (AR) glasses may actually rule in a few years.

Viewers engage with ads in VR much more than in mobile or desktop apps

Posted in Business on 25th Aug, 2016 04:11 PM
by AlexMuller
Immersv said that VR drives 12 new installs for every 1,000 video ad views, compared to 0.5 for mobile and 0.2 for desktop.

Tim Cook says augmented reality will be bigger than virtual reality

Posted in Business on 15th Sep, 2016 09:50 AM
by AlexMuller
Cook has been dropping hints about Apple's interest in augmented and virtual reality since the beginning of the year.

Minecraft VR demos hit Microsoft's stores to promote Virtual Reality

Posted in Games on 1st Oct, 2016 02:48 PM
by AlexMuller
Minecraft is one of the biggest properties in the world. And that means it could attract even more attention to the burgeoning VR medium.

VCs invest record $500 million in augmented and virtual reality in Q3

Posted in Business on 4th Oct, 2016 01:11 AM
by AlexMuller
That was the ninth consecutive quarter of increased investment in the hot sector, which Digi-Capital estimates could be a $120 billion business by 2020.

Video game software sales estimated to hit $98 billion by 2020

Posted in Games on 20th Oct, 2016 02:52 PM
by AlexMuller
Packaged games are slowing down, but the digital market is more than making up the difference.

U.S VR hardware and software market to hit $38 billion by 2026

Posted in Business on 2nd Nov, 2016 03:32 PM
by AlexMuller
The U.S VR market will grow gradually in the next two years, but then faster growth will kick in according to a forecast by Greenlight Insights.

Fove VR headset lets you play games using eye controls

Posted in Hardware on 3rd Nov, 2016 01:34 PM
by AlexMuller
Fove is targeting entertainment, education, gaming and medical industries with gaze control in virtual reality interfaces.

Why Google Daydream might beat the Samsung Gear VR in 2017

Posted in Games on 28th Dec, 2016 10:46 AM
by AlexMuller
Gaps between these rivals should tighten over the next year and Daydream could even come out on top, thanks to a few key advantages.

Virtual Reality funding and innovation look strong for 2017

Posted in Games on 11th Jan, 2017 04:45 PM
by AlexMuller
The biggest barriers to consumer adoption are the need for more compelling content, especially for nongaming audiences.

Games will generate $109 billion in 2017 with growth from mobile in Asia

Posted in Games on 21st Apr, 2017 11:42 AM
by Alex Muller
That’s up from $101.1 billion in 2016.

Improbable draws $502 million for dream of giant online game worlds

Posted in Business on 12th May, 2017 05:11 PM
by Alex Muller
Improbable has created an operating system, SpatialOS, that marshals the power of cloud computing and distributed platforms

PwC predicts moderate growth for U.S. video games, fast growth for VR and esports

Posted in Games on 8th Jun, 2017 05:50 PM
by Alex Muller
PwC makes integrated forecasts for 17 industry segments across 54 countries for the global entertainment and media markets.

Pokemon Go passes $1.2 billion in revenue and 752 million downloads

Posted in Games on 3rd Jul, 2017 03:39 PM
by Alex Muller
Pokemon Go may no longer be the worldwide phenomenon it was when it launched for mobile last summer, but the app is still making plenty of money.

Steam drops Bitcoin cryptocurrency due to volatility and $20 transaction fees

Posted in Business on 6th Dec, 2017 10:36 PM
by Alex Muller
Bitcoin is causing too many complications for Valve, so the company has announced that it will no longer accept the digital cryptocurrency.

Elon Musk Urges for Human-Machine Brain Link After OpenAI's 'Dota' Win

Posted in Games on 6th Aug, 2018 09:36 PM
by Alex Muller
Musk is reiterating the need for a brain-computer interface that would enable man and super-smart machine to coexist peacefully.

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