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Video game software sales estimated to hit $98 billion by 2020

Posted in Games on 20th Oct, 2016 02:52 PM
by AlexMuller
Packaged games are slowing down, but the digital market is more than making up the difference.
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+27

'VR is going to leap ahead over the next 5 years.'

Posted in Games on 10th Oct, 2016 12:02 PM
by AlexMuller
Oculus has predicted that the boundaries between VR and the real world will blur as advancements in eye-tracking and optics create worlds that merge with our surroundings.
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+31

VCs invest record $500 million in augmented and virtual reality in Q3

Posted in Games on 4th Oct, 2016 01:11 AM
by AlexMuller
That was the ninth consecutive quarter of increased investment in the hot sector, which Digi-Capital estimates could be a $120 billion business by 2020.
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+33

Minecraft VR demos hit Microsoft's stores to promote Virtual Reality

Posted in Games on 1st Oct, 2016 02:48 PM
by AlexMuller
Minecraft is one of the biggest properties in the world. And that means it could attract even more attention to the burgeoning VR medium.
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+24

Razer is investing $30 million into games, tech, and VR

Posted in Games on 13th Sep, 2016 10:12 AM
by AlexMuller
This is different from the OSVR Fund that Razer is heavily involved with and works on offering platform-agnostic VR games.
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+25

Pokemon Go is fastest mobile game ever to make $500 million

Posted in Games on 9th Sep, 2016 11:36 AM
by AlexMuller
App Annie projects the game will reach $1 billion in revenue by the end of 2016, just six months after its July 6 launch.
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+27

Why Pokemon Go may have passed its peak

Posted in Games on 25th Aug, 2016 04:26 PM
by AlexMuller
It is quite possibly the biggest gaming phenomenon of the smartphone age - but is Pokemon Go's popularity dwindling?
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+45

Viewers engage with ads in VR much more than in mobile or desktop apps

Posted in Games on 25th Aug, 2016 04:11 PM
by AlexMuller
Immersv said that VR drives 12 new installs for every 1,000 video ad views, compared to 0.5 for mobile and 0.2 for desktop.
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+24

VR 2.0: More mobile, more social, more convincing

Posted in Games on 15th Aug, 2016 06:03 PM
by AlexMuller
The VR industry is already moving on to much more advanced VR. Here are five things we can look forward to in the upcoming second-generation VR:
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+34

Why the year of VR glasses will morph into the decade of AR

Posted in Games on 14th Aug, 2016 04:54 PM
by AlexMuller
While we will likely look back at 2016 as the year of VR, industry observers believe augmented reality (AR) glasses may actually rule in a few years.
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+32

Google explores troll prevention in VR

Posted in Games on 12th Aug, 2016 01:56 AM
by AlexMuller
One demo for the HTC Vive encouraged respect among poker players by representing them with avatars of dogs.
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+24

Pokemon Go made $200 million in its first month since launch

Posted in Games on 9th Aug, 2016 04:25 PM
by AlexMuller
When it comes to mobile earnings records, this game has gotta break 'em all.
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+44

NASA releases cute Mars rover game to celebrate Curiosity anniversary

Posted in Games on 7th Aug, 2016 01:50 PM
by AlexMuller
'We’re excited about a new way for people to engage with Curiosity’s adventures on Mars and future exploration by NASA’s Mars 2020 rover'
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+23

Monetizing VR is like the Wild West; but you can still make money today

Posted in Games on 5th Aug, 2016 05:39 PM
by AlexMuller
'I think 12 months out, we're gonna be seeing a lot of developers making between $10,000 to $50,000 a day'
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+38

Niantic wants pokemon go contact lenses and more

Posted in Games on 5th Aug, 2016 05:22 PM
by AlexMuller
Fully internet-integrated contact lenses that would allow players to see Pokemon in the world around them without a device interface.
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+20

Why AR game developers are thankful for Pokemon Go

Posted in Games on 4th Aug, 2016 03:26 PM
by AlexMuller
'I think that Pokemon Go has probably generated more revenue than the entire VR industry'
Rate this!
+43
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