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Google Artificial Intelligence defeats human Go champion

Posted in Games on 25th May, 2017 03:09 PM
by Alex Muller
Google's DeepMind AlphaGo artificial intelligence has defeated the world's number one Go player Ke Jie.
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+18

Google's Go Artificial Intelligence takes on champion in fresh Go challenge

Posted in Games on 23rd May, 2017 03:44 PM
by Alex Muller
Google DeepMind's AI system, AlphaGo, has won the first of three matches it is playing against the world's number one Go player, Ke Jie.
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+37

Improbable draws $502 million for dream of giant online game worlds

Posted in Games on 12th May, 2017 05:11 PM
by Alex Muller
Improbable has created an operating system, SpatialOS, that marshals the power of cloud computing and distributed platforms
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+27

More than 5% of Facebook’s workforce deals with AR and VR

Posted in Games on 8th May, 2017 12:20 AM
by Alex Muller
Two pieces of information from Facebook sources have given us new insight into the division of labor inside the social media giant.
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+38

Games will generate $109 billion in 2017 with growth from mobile in Asia

Posted in Games on 21st Apr, 2017 11:42 AM
by Alex Muller
That’s up from $101.1 billion in 2016.
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+48

Virtual Reality Hardware predicted to earn $3.6 billion in 2017

Posted in Games on 25th Feb, 2017 04:23 PM
by Alex Muller
Virtual reality is ready to grow.
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+49

Virtual Reality funding and innovation look strong for 2017

Posted in Games on 11th Jan, 2017 04:45 PM
by AlexMuller
The biggest barriers to consumer adoption are the need for more compelling content, especially for nongaming audiences.
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+32

Why Google Daydream might beat the Samsung Gear VR in 2017

Posted in Games on 28th Dec, 2016 10:46 AM
by AlexMuller
Gaps between these rivals should tighten over the next year and Daydream could even come out on top, thanks to a few key advantages.
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+25

Oculus's Jason Rubin on VR: 'The next 12 to 24 months are where the real creativity is going to happen'

Posted in Games on 26th Dec, 2016 09:57 PM
by AlexMuller
'I don't think we’ve quite struck gold yet when it comes to the content that consumers want to buy for VR'
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+34

Google’s DeepMind A.I. takes on something even more complicated than go: StarCraft II

Posted in Games on 6th Nov, 2016 01:33 PM
by AlexMuller
A real-time strategy game makes sense as the next frontier.
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+22

U.S VR hardware and software market to hit $38 billion by 2026

Posted in Games on 2nd Nov, 2016 03:32 PM
by AlexMuller
The U.S VR market will grow gradually in the next two years, but then faster growth will kick in according to a forecast by Greenlight Insights.
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+26

Video game software sales estimated to hit $98 billion by 2020

Posted in Games on 20th Oct, 2016 02:52 PM
by AlexMuller
Packaged games are slowing down, but the digital market is more than making up the difference.
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+27

'VR is going to leap ahead over the next 5 years.'

Posted in Games on 10th Oct, 2016 12:02 PM
by AlexMuller
Oculus has predicted that the boundaries between VR and the real world will blur as advancements in eye-tracking and optics create worlds that merge with our surroundings.
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+31

VCs invest record $500 million in augmented and virtual reality in Q3

Posted in Games on 4th Oct, 2016 01:11 AM
by AlexMuller
That was the ninth consecutive quarter of increased investment in the hot sector, which Digi-Capital estimates could be a $120 billion business by 2020.
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+33

Minecraft VR demos hit Microsoft's stores to promote Virtual Reality

Posted in Games on 1st Oct, 2016 02:48 PM
by AlexMuller
Minecraft is one of the biggest properties in the world. And that means it could attract even more attention to the burgeoning VR medium.
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+24

Razer is investing $30 million into games, tech, and VR

Posted in Games on 13th Sep, 2016 10:12 AM
by AlexMuller
This is different from the OSVR Fund that Razer is heavily involved with and works on offering platform-agnostic VR games.
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+25
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